vrijdag 25 september 2020

My job here is done

 So here it is. The long road to finalization has ended and I am done with my part of the film. I have inserted some last scenes and polished some shots and I am happy with it how it is.

The atmosphere is there and I have captured my vision as a filmmaker in this passion project. I think I have succeeded in making a dark short horror story all started off by a dream/inspirational nightmare I had.

So as strange as it seems it is hard to say goodbye to it. One of the reasons is that this is an atmosphere short with a storyline that has an ending which could be much more that it now is but I have peace with it. This was my goal and I've made it. Would there be things I would do differently...yes!

I always said I wanted to make a horror short and not a Pixar short. I am not an animator by any stretch of the imagination. My animation is ok for the purpose I had in mind as you will see in the future.

So what's next...well Marvey is fixing the audio design and music so that will take up some more time but things look promising. I always intended the movie to be done in 2020 and for me that is true. I did not expected audio to take as long. But hey it is all freebee work so it is what it is.

Next up I will start to make some making off kinda vids for insta, little break downs that will be teased around. I have made the posters already and made a first edit for the trailer. So things are in the works.

I also made an ident for the movie and since I am already thinking off a million things to make when this is completely done I decided to make an identity for my films. So the title of my film ventures will be Darkworx. Since all things I come up with are dark in whatever shape or form. 

Here are some stills and thats all for now.

zondag 1 maart 2020


2 months since my last post. A lot has been done to the project since then.
When you work so long on the same passion project I find it quite hard to let go of shots until they are livable with. Everything in this project I do from the gut and don't stop until my inner demon is pleased.
This project is no means the ideal project or how it should be done in a professional way. That was clear very early. And I would do so many things differently now but yeah people learn.

What a thing is that pops sometimes in my mind is that people often say, you don't have to invent the wheel twice. And I am all for it but I think in many things it is necessary to find your own way in the struggle. I could learn about animation and about camera work but I wanted to do what feels good, what makes sense to me instead of walking in the same steps as others. As tempting and probably wisely would be the better thing to do. But I think that struggle makes your own style pop up.
And I am grateful that I made it this far. I never thought that something that started so small would occupy my thoughts and time for so many thousands of hours.
I love every minute of staying in that fantasy where Timmy resides and think about what would be possible if this could turn into a full length movie etc. Who knows but I love the atmosphere and the darkness it comes with. It always has appealed to me and to make something like this is a great experience and I am proud in what it has become.
It will never be Pixar but it will be mine. No meddling from others and no clients with a complete disregard for style/logic to tell me otherwise.
I found out that I want to make movies for the rest of my life and love the process of creating something out of nothing. I am gonna do that for sure and I have 4 ideas lying there to make but time is not my friend in that regard and so is reality. I have to work for a living and I love my work if the work is challenging and it often is. But man what I would give to do this for the rest of my life.

But yeah back to the status of the project. It is kinda done but I am making tweaks to shots I am not 100% happy with and that must rerender etc but I think I will be finished on those last tweaks within 2 months.
Marvey the sound-magician will be doing all the audio work and that is gonna be the next biiiig thing that takes up a vast amount of time. That sometimes bugs me. I am very grateful for him to help me but I can't wait and am to exited to see where it goes. So that eagerness is not a good quality right now.

When I look back at the beginnings of the project I think damn how could I ever find my first designs cool...they look like shit. It is so strange to me that I am learning so much about the shape and design of things. It is like I watched a film about dinosaurs when I was little. It was clunky stop motion and ugly as fuck but then it was so freaking good and real.

And I have made a cool poster design which I will post in the near future. It is already done and I am happy with it so good times!


donderdag 26 december 2019

1 year later

Its been a while. So what is up...
Last december 2018 I made a first complete version of the short and well lets say it was good to see but a lot was lacking, foremost in the animation departement. So last year I fixed all the animation till a certain extend and now 1 year later I am happy with the outcome.
Again, animation is not my thing and is not something I intend to pursue but since this is a 1 mans quest to a 3d horror short it had to be done. So after a lot of tweaking and some last final adjustments I am almost done with all the animation.

Since that is almost out of the way I still have some other things that bothered me, some environments where not up to par and the little things so to speak are now popping up and need to be flattened out. Also I struggled a lot with the hair module in cinema, mostly the dynamic part, some hairs penetrated the face so I had to sculpt the hair different or adjust the dynamic settings a bit with a lot of trial and error to get it to work.

So what is the status. I am rendering scenes which had those little things out and then it is time to comp some more and put some effort in snow prints and little cold breath/smoke thingies to make it a bit more realistic. I have vacation for 1 more week so that is what is up next and I hope to be done with the whole thing at the end of February. By the time I get there there will probably be some other things bothering me but for now that is the target.

Marvey, I colleague of mine is gonna make the audio and music work for this master piece:D
And the self appointed deadline is in december 2020. HOHOHO, lets go

I can't wait to show it to y'all!

zondag 14 oktober 2018

late update

Well hello, I am back again.
It has been a busy time for me lately so lets start from the start why I haven't been updating this life size project.

-my other short film is finally done, it was a short sci-fi, drama, thriller esq type thing and the teaser is in the link below.
Ik geloof in monsters (I believe in monsters).
It has been quit the undertaking and since it was my idea I had to do a massive job to get it done.
But it is done and I am happy with it. It is in dutch so for those who don't know dutch, there will be an English version in the near future.
Now I will submit it to some festivals and we'll see what it does. But that wasn't the point.
It was my first finished movie and that was a great deal for me to finish something tangible.

It has opened my eyes to doing more of that in the future after this project so from now on I'll focus all my energy on this thing!

Also it was summer and I got married with my now wife Maureen and we had the best wedding evah, it was great, people where great, weather was great, food was great, just fckin great.
After that we went on honeymoon to Bali and that is a great place to spend some days I can tell you that. Beautiful!

Also when it is summer I don't vibe as hard on WKTB so I am glad the good weather is almost over and I can dwell some more in my dark wintry vibe the project reflects. Summer ain't no good then.
I did some tweaks on the lighting and that causes a lot of scenes to be rendered over so I have done that but then I was annoyed by the flat looking eyes so I did some work on those as well.
Which are making me render a whole lot all over again, also some other tweaks on the face and hair so all will be better eventually and as you can read through all of this blog...it is a learning process and that I can tell you this is a hard thing to take sometimes. You want to progress as fast as you can but then reality kicks you in the sack and it is back to the drawing board.

But I am happy now with the new light and textures so I have rendered some new scenes out which some frames are here to see below.
Around x-mass I will have a lot of time to make a big leap into this project so until then minor steps but they are steps...

Also I will be doing some vfx work on a short of a friend of mine so work work work.

Till we meet again!

dinsdag 10 april 2018

more images

From now on I'll try to fix 2 shots a week and also render them with some minor post on top.
Here are some images

maandag 29 januari 2018

second image

Well I am getting shit done!
I have textured all things in Timmy's room with some triplanar/cubic mapping, nothing to fancy.
Love octane dirt tho.

I ran into a problem with octane, it would render my scene in the preview window but not to the picture viewer, I had struggled several hours with that so I was desperate and contacted Aoktar but that didn't help much more so I had to figure it out. I found out eventually that since my scene was 1600frames long octane had to calculate all the frames before those which I wanted to render.
The render I was making was around frame 1500 so the trick was...put the time slider to the part you want to render and that's it...
Big whoop.
The render below is almost the final render, I previewed the scene in 1024 and have some things to correct before doing that HD thing.

Check it out!

zondag 7 januari 2018

first image

So after a week of tinkering around with stuff and getting back into octane I got this for you.

Octane has some issues now and then so I am still trying to figure out how and what to do with it to get this show going. Nevertheless what freedom to work with this renderer, it is fast as hell and with my 2 cards it chews fluidly through the data.
I have to texture the rest of the room, 70 percent is done so I will do that in about 2 weeks I try to finish the room.
One problem I encountered was that octane did not render with hair on so I have to dive into that to make it work.
But whatever, this is looking good with a little after effects touch!

Onto the next one!