maandag 29 januari 2018

second image

Well I am getting shit done!
I have textured all things in Timmy's room with some triplanar/cubic mapping, nothing to fancy.
Love octane dirt tho.

I ran into a problem with octane, it would render my scene in the preview window but not to the picture viewer, I had struggled several hours with that so I was desperate and contacted Aoktar but that didn't help much more so I had to figure it out. I found out eventually that since my scene was 1600frames long octane had to calculate all the frames before those which I wanted to render.
The render I was making was around frame 1500 so the trick was...put the time slider to the part you want to render and that's it...
Big whoop.
The render below is almost the final render, I previewed the scene in 1024 and have some things to correct before doing that HD thing.

Check it out!


zondag 7 januari 2018

first image

So after a week of tinkering around with stuff and getting back into octane I got this for you.


Octane has some issues now and then so I am still trying to figure out how and what to do with it to get this show going. Nevertheless what freedom to work with this renderer, it is fast as hell and with my 2 cards it chews fluidly through the data.
I have to texture the rest of the room, 70 percent is done so I will do that in about 2 weeks I try to finish the room.
One problem I encountered was that octane did not render with hair on so I have to dive into that to make it work.
But whatever, this is looking good with a little after effects touch!

Onto the next one!