zondag 26 mei 2013

hottdamn trees

Oooooh, frustration time!!!
I was going for the flythrough and extend it out to the village, well that did not happen this weekend.
Seriously, I have cards which I use for trees and now all of a sudden the thing crashes like 50 times this weekend.
I have mailed jack of surfacespread to take a look at the scene and find out if it could possible be a ram issue.
I have 8gb ram, perhaps not enough so I will learn more later I guess.
It fucked up my whole weekend, aaaaaaaah!!!
I hate it when not moving forward, sucks balls.
Also I was not happy with the look of the terrain, so I looked into the terrain shader, it is kinda cool.
And seriously I think that that will do for my scene
To let you know what I want it to look like is something like this.
I slapped the render and a sky together in Nuke.
I want my ride to go through a foggy piece of woods and than the fog lifts and in the distance is a ray of moonlight that shines onto the village.

Etc etc...
I guess that is for next week;(

See ya.

maandag 20 mei 2013

ATTIC pt 2

I enhanced the attic with some better texturing, lighting etc, still some stuff to scatter on the floor and such but still an enhancement.
Render times are ok, I have one directional light and an area light from inside to light things just up a bit, that 2nd light saved me a huge amount of render time.
Now it is around 12 minutes for a 2K render, not that bad I thought.

Also I modeled an old little mill its a mixture of 2 pictures of mills I found on the internet.

That is it, next up is some more cluttering on the floor of the attic, tidy it up a bit and giving shape to the village I guess..

vrijdag 10 mei 2013


One or 2 scenes take place in the attic, so I made an tada attic.
It is offcourse not finished yet, dah so more on that soon.
Oh jeah major setback, I've lost a usb stick with some last versions of timmy and kathy, so realy bumbed about that.
But I have some backups fcuz but still it will take me some extra hours to get it up and running.