zondag 1 december 2013

Village in the rough

Soooo my girlfriend was away for the weekend and that ment none stop working on my project right here.
Upped my macbook pro with 4 extra gigs to flow better and got a dvi to mini display converter to hook up my old 23 inch screen to my Imac.
My goal was to have my village done by sunday and guess what, I think it is done.
It is still rough but it will do, I put things in the scene as I had them in mind following the story.

For the clay look I used an HDRI and a directional light.
It renders about 4 to 7 minutes for HD with Distrubuted rendering.
I also had setup a fog but that increases my render times even more, I must think what I will do about that.

Also I used some 3D tree models to give it a bit more 3d feel instead of using cards, it renders a bit slower but it is worth it.
Also I found out that when I use cards and blend some 3D trees in to mix it up it will work much better, still there are some things that are giving it away but for BG stuff it will suffice without a doubt.

I kept my geometry low and the file is showing no severe lag, I also used a lot of instances, that is very important.
Now I can work with the scene, get my shots right and add all the detail I need.
Still there is another scene I have to make and that is a forest scene, that will probably be a problem but hey.
Sooo I will work on that one soon, but first some holidays will occur and possibly some jobs on the side so as good as I worked this weekend as slow it will go the next few weeks until x-mass perhaps:D

And now some stills!

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